Online-Ressource | |
Verfasst von: | Adams, Ernest [VerfasserIn] |
Titel: | Fundamentals of sports game design |
Verf.angabe: | Ernest Adams. |
Verlagsort: | [San Francisco, California] |
Verlag: | New Riders |
E-Jahr: | 2014 |
Jahr: | [2014] |
Umfang: | 1 online resource (1 volume) |
Illustrationen: | illustrations |
Fussnoten: | Description based on online resource; title from title page (Safari, viewed January 4, 2017) |
ISBN: | 978-0-13-381257-2 |
0-13-381257-X | |
Abstract: | You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the sports game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the sports game genre and shows you how to use the right techniques to create fun and challenging experiences for your players. |
URL: | Aggregator: https://learning.oreilly.com/library/view/-/9780133812572/?ar |
Datenträger: | Online-Ressource |
Sprache: | eng |
Sach-SW: | Computer games ; Programming |
Computer games ; Design | |
Video games ; Design | |
Electronic books | |
Electronic books ; local | |
K10plus-PPN: | 1680289993 |
Lokale URL UB: | Zum Volltext |
Bibliothek der Medizinischen Fakultät Mannheim der Universität Heidelberg | |
Bestellen/Vormerken für Benutzer des Klinikums Mannheim Eigene Kennung erforderlich | |
Bibliothek/Idn: | UW / m3609072954 |
Lokale URL Inst.: | Zum Volltext |