| Online-Ressource |
Verfasst von: | Götz, Marcus [VerfasserIn]  |
Titel: | Towards generating highly detailed 3D CityGML models from OpenStreetMap |
Verf.angabe: | Marcus Goetz |
Jahr: | 2013 |
Jahr des Originals: | 2012 |
Umfang: | 21 S. |
Teil: | volume:27 |
| year:2013 |
| number:5 |
| pages:845-865 |
| extent:21 |
Fussnoten: | Gesehen am 12.03.2021 ; First published: 26 Sep 2012 |
Titel Quelle: | Enthalten in: International journal of geographical information science |
Ort Quelle: | London : Taylor & Francis, 1987 |
Jahr Quelle: | 2013 |
Band/Heft Quelle: | 27(2013), 5, Seite 845-865 |
ISSN Quelle: | 1365-8824 |
Abstract: | About one decade has passed since US vice president Al Gore articulated his vision of Digital Earth (DE). Within this decade, a global multi-resolution and three-dimensional (3D) representation of the Earth, which sums up the DE vision, increasingly gained interest in both public and science. Due to the desired high resolution of the available data, highly detailed 3D city models comprise a huge part of DE and they are becoming an essential and useful tool for a range of different applications. In the past as well as at present, 3D models normally come from a range of different sources generated by professionals, such as laser scans or photogrammetry combined with 2D cadaster data. Some models are generated with semi-automated or fully automated approaches, but in most cases manual fine tuning or even manual construction from architectural plans is required. Further beyond outdoor city models, DE additionally envisages the provision of indoor information. That is, the interior structure of public or publically accessible buildings, such as airports or shopping malls, is represented and made available in 3D; however, at the moment, such models are mostly created by hand and essentially based on professional data sources. In contrast to such professional data, which is mainly captured by surveyors or companies, the last few years revealed the phenomenon of crowdsourced geodata, which receives an increasing attractiveness as an alternative data source for many Geographic Information Systems (GIS). Former research already demonstrated the power and richness of such geodata - especially OpenStreetMap (OSM) - and it has also been proved that this non-standardized, crowdsourced geodata can be combined with international standards of the Open Geospatial Consortium (OGC). For example, CityGML Level-of-Detail 1 (LoD1) and LoD2 models have already been created automatically from OSM. The research presented in this article will further continue on the automated generation of CityGML models from OpenStreetMap. Essentially, a method for the creation of highly detailed CityGML LoD4 models with interior structures will be explained. By applying the invented approach on existing OSM data, limitations and restrictions of the IndoorOSM mapping proposal, the available data and the developed approach are revealed and discussed. |
DOI: | doi:10.1080/13658816.2012.721552 |
URL: | Bitte beachten Sie: Dies ist ein Bibliographieeintrag. Ein Volltextzugriff für Mitglieder der Universität besteht hier nur, falls für die entsprechende Zeitschrift/den entsprechenden Sammelband ein Abonnement besteht oder es sich um einen OpenAccess-Titel handelt.
Volltext: https://doi.org/10.1080/13658816.2012.721552 |
| DOI: https://doi.org/10.1080/13658816.2012.721552 |
Datenträger: | Online-Ressource |
Sprache: | eng |
Bibliogr. Hinweis: | Erscheint auch als : Druck-Ausgabe: Götz, Marcus: Towards generating highly detailed 3D CityGML models from OpenStreetMap. - 2013 |
Sach-SW: | 3D building modeling |
| 3D city models |
| CityGML |
| OpenStreetMap |
| volunteered geographic information |
K10plus-PPN: | 1751200922 |
Verknüpfungen: | → Zeitschrift |
Towards generating highly detailed 3D CityGML models from OpenStreetMap / Götz, Marcus [VerfasserIn]; 2013 (Online-Ressource)