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Verfasst von:Stolley, Karl [VerfasserIn]   i
Titel:Programming WebRTC
Titelzusatz:build real-time streaming applications for the web
Mitwirkende:Swaine, Michael [HerausgeberIn]   i
Verf.angabe:by Karl Stolley ; edited by Michael Swaine
Verlagsort:Dallas, Texas
Verlag:The Pragmatic Bookshelf
E-Jahr:2024
Jahr:[2024]
Umfang:1 online resource (xv, 244 pages)
Illustrationen:illustrations.
Gesamttitel/Reihe:Pragmatic programmers
Fussnoten:Includes bibliographical references. - Description based on print version record
Abstract:Build your own video chat application - but that's just the beginning. With WebRTC, you'll create real-time applications to stream any kind of user media and data directly from one browser to another, all built on familiar HTML, CSS, and JavaScript. Power real-time activities like text-based chats, secure peer-to-peer file transfers, collaborative brainstorming sessions - even multiplayer gaming. And you're not limited to two connected users: an entire chapter of the book is devoted to engineering multipeer WebRTC apps that let groups of people communicate in real time. You'll create your own video conferencing app. It's all here. WebRTC is an API exposed in all modern web browsers. After almost a decade of development, the WebRTC specification was finalized, and this book provides faithful coverage of that finalized specification. You'll start by building a basic but complete WebRTC application for video chatting. Chapter by chapter, you'll refine that app and its core logic to spin up new and exciting WebRTC-powered apps that will have your users sharing all manner of data with one another, all in real time. No third-party libraries or heavy downloads are required for you or your users: you'll be writing and strengthening your knowledge of vanilla JavaScript and native browser APIs. You'll learn how to directly connect multiple browsers over the open internet using a signaling channel. You will gain familiarity with a whole set of Web APIs whose features bring WebRTC to life: requesting access to users' cameras and microphones; accessing and manipulating arbitrary user files, right in the browser; and web storage for persisting shared data over the life of a WebRTC call. Like any Web API, WebRTC doesn't enjoy a perfect implementation in any browser. But this book will guide you in writing elegant code to the specification, with backward-compatible fallback code for use in almost all modern browsers. Use WebRTC to build the next generation of web applications that stream media and data in real time, directly from one user to another - all by working in the browser.
URL:Aggregator: https://learning.oreilly.com/library/view/-/9798888651100/?ar
Datenträger:Online-Ressource
Sprache:eng
Bibliogr. Hinweis:Erscheint auch als : Druck-Ausgabe
Sach-SW:Logiciels d'application ; Développement
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K10plus-PPN:1903890225
 
 
Lokale URL UB: Zum Volltext
 
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