| Online-Ressource |
Titel: | AI game development essentials for beginners |
Titelzusatz: | Unity 6 integration |
Mitwirkende: | De Byl, Penny [MitwirkendeR]  |
Institutionen: | Packt Publishing, [Verlag]  |
Ausgabe: | [First edition]. |
Verlagsort: | [Birmingham, United Kingdom] |
Verlag: | Packt Publishing |
E-Jahr: | 2025 |
Jahr: | [2025] |
Umfang: | 1 online resource (1 video file (19 hr., 54 min.)) |
Illustrationen: | sound, color. |
Fussnoten: | Online resource; title from title details screen (O’Reilly, viewed February 17, 2025) |
ISBN: | 978-1-83702-213-7 |
| 1-83702-213-5 |
Abstract: | AI is revolutionizing game development by enabling intelligent, dynamic NPC behavior. This course starts with AI fundamentals, covering vectors, pathfinding, and physics-based movement. You'll explore key techniques like the A* algorithm, navigation meshes, and state machines to program characters that react realistically. Hands-on coding exercises reinforce core AI concepts in real-world applications. Advancing further, you'll dive into behavior trees, GOAP, and crowd simulation to create NPCs that patrol, chase, and evade. You'll develop AI-driven vehicles, simulate lifelike agent interactions, and implement steering behaviors for natural movement. The curriculum also covers finite state machines, graph-based AI, and procedural decision-making, ensuring a strong foundation in AI-driven game mechanics. By the end of this course, you'll have built AI systems that bring NPCs and vehicles to life across multiple game genres. Whether designing open-world adventures, RTS games, or AI-driven simulations, you'll gain essential skills to create immersive, responsive AI. Through structured learning and real-world projects, this course ensures both theoretical depth and practical mastery of AI-driven game development. |
URL: | Aggregator: https://learning.oreilly.com/library/view/-/9781837022137/?ar |
Datenträger: | Online-Ressource |
Sprache: | eng |
Sach-SW: | Jeux vidéo ; Programmation |
| Affichage tridimensionnel |
| Intelligence artificielle |
| three-dimensional |
| artificial intelligence |
Form-SW: | Instructional films |
| Nonfiction films |
| Internet videos |
| Films de formation |
| Films autres que de fiction |
| Vidéos sur Internet |
K10plus-PPN: | 1921170883 |
|
|
| |
Lokale URL UB: | Zum Volltext |
|
|
| Bibliothek der Medizinischen Fakultät Mannheim der Universität Heidelberg |
| Bestellen/Vormerken für Benutzer des Klinikums Mannheim Eigene Kennung erforderlich |
Bibliothek/Idn: | UW / m4696548805 |
Lokale URL Inst.: | Zum Volltext |
AI game development essentials for beginners / De Byl, Penny [MitwirkendeR]; [2025] (Online-Ressource)