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Verfasst von:Ravichandiran, Sudharsan [VerfasserIn]   i
Titel:Deep Reinforcement Learning with Python - Second Edition
Institutionen:Safari, an O’Reilly Media Company. [MitwirkendeR]   i
Verf.angabe:Ravichandiran, Sudharsan
Ausgabe:2nd edition
Verlagsort:[Erscheinungsort nicht ermittelbar]
Verlag:Packt Publishing
Jahr:2020
Umfang:1 online resource (760 pages)
Fussnoten:Online resource; Title from title page (viewed September 30, 2020)
ISBN:978-1-83921-068-6
Abstract:An example-rich guide for beginners to start their reinforcement and deep reinforcement learning journey with state-of-the-art distinct algorithms Key Features Covers a vast spectrum of basic-to-advanced RL algorithms with mathematical explanations of each algorithm Learn how to implement algorithms with code by following examples with line-by-line explanations Explore the latest RL methodologies such as DDPG, PPO, and the use of expert demonstrations Book Description With significant enhancements in the quality and quantity of algorithms in recent years, this second edition of Hands-On Reinforcement Learning with Python has been revamped into an example-rich guide to learning state-of-the-art reinforcement learning (RL) and deep RL algorithms with TensorFlow 2 and the OpenAI Gym toolkit. In addition to exploring RL basics and foundational concepts such as Bellman equation, Markov decision processes, and dynamic programming algorithms, this second edition dives deep into the full spectrum of value-based, policy-based, and actor-critic RL methods. It explores state-of-the-art algorithms such as DQN, TRPO, PPO and ACKTR, DDPG, TD3, and SAC in depth, demystifying the underlying math and demonstrating implementations through simple code examples. The book has several new chapters dedicated to new RL techniques, including distributional RL, imitation learning, inverse RL, and meta RL. You will learn to leverage stable baselines, an improvement of OpenAI's baseline library, to effortlessly implement popular RL algorithms. The book concludes with an overview of promising approaches such as meta-learning and imagination augmented agents in research. By the end, you will become skilled in effectively employing RL and deep RL in your real-world projects. What you will learn Understand core RL concepts including the methodologies, math, and code Train an agent to solve Blackjack, FrozenLake, and many other problems using OpenAI Gym Train an agent to play Ms Pac-Man using a Deep Q Network Learn policy-based, value-based, and actor-critic methods Master the math behind DDPG, TD3, TRPO, PPO, and many others Explore new avenues such as the distributional RL, meta RL, and inverse RL Use Stable Baselines to train an agent to walk and play Atari games Who this book is for If you're a machine learning developer with little or no experience with neural networks interested in artificial intelligence and want to learn about reinforcement learning from scratch, this...
ComputerInfo:Mode of access: World Wide Web.
URL:Aggregator: https://learning.oreilly.com/library/view/-/9781839210686/?ar
Datenträger:Online-Ressource
Sprache:eng
Sach-SW:Electronic books ; local
K10plus-PPN:1736163744
 
 
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